solid state sensor英 [ˈsɒlɪd steɪt ˈsensə(r)] ![]() ![]() |
solid state software英 [ˈsɒlɪd steɪt ˈsɒftweə(r)] ![]() ![]() |
solid state storage英 [ˈsɒlɪd steɪt ˈstɔːrɪdʒ] ![]() ![]() |
solid unit英 [ˈsɒlɪd ˈjuːnɪt] ![]() ![]() |
solid visualization英 [ˈsɒlɪd ˌvɪʒuəlaɪˈzeɪʃn] ![]() ![]() |
solitaire英 [ˌsɒləˈteə(r)] ![]() ![]() |
solitaire game英 [ˌsɒləˈteə(r) ɡeɪm] ![]() ![]() |
solitary game英 [ˈsɒlətri ɡeɪm] ![]() ![]() |
Solomon英 [ˈsɒləmən] ![]() ![]() |
solution check英 [səˈluːʃn tʃek] ![]() ![]() |
solution graph英 [səˈluːʃn ɡræf] ![]() ![]() |
solution maximum time英 [səˈluːʃn ˈmæksɪməm taɪm] ![]() ![]() |
solution of game英 [səˈluːʃn ɒv ɡeɪm] ![]() ![]() |
solution of inequality英 [səˈluːʃn ɒv ˌɪnɪˈkwɒləti] ![]() ![]() |
solution package英 [səˈluːʃn ˈpækɪdʒ] ![]() ![]() |
solution space英 [səˈluːʃn speɪs] ![]() ![]() |
solution specification英 [səˈluːʃn ˌspesɪfɪˈkeɪʃn] ![]() ![]() |
solution tree英 [səˈluːʃn triː] ![]() ![]() |
solution vector英 [səˈluːʃn ˈvektə(r)] ![]() ![]() |
solvable group英 [ˈsɒlvəbl ɡruːp] ![]() ![]() |
solve英 [sɒlv] ![]() ![]() |
solve-labelling procedure英 [sɒlv ˈleɪblɪŋ prəˈsiːdʒə(r)] ![]() ![]() |
solved node英 [sɒlvd nəʊd] ![]() ![]() |
solver英 [ˈsɒlvə(r)] ![]() ![]() |
solvers英 ![]() ![]() |
SOM英 ![]() ![]() |
somatic data英 ![]() ![]() |
son field英 [sʌn fiːld] ![]() ![]() |
son node英 [sʌn nəʊd] ![]() ![]() |
son of node英 [sʌn ɒv nəʊd] ![]() ![]() |